As the planet Purella is a relatively young planet, it has been seen as ‘unimpressive’ in the mulitverse, and has been more or less ignored by most of the gods.

The first deities to take notice were Melora and Erathis. Purella was a type K orange star that seemed to be unstable, tottering on the verge of simply going out. Melora saw the dying star as having potential for a new type of life and sought to save it. She, with assistance from Erathis as a favor, caused the star to cool and contract, attempting to seal in any energy left in it. In a relatively small span of time, the star was pressed to less than one millionth of its original size before it became stable again. Melora then gave it her kiss of life but was called away before she could mold it to her liking. Erathis was also called away but snuck back to check on the newly formed planet throughout the centuries, guiding the new life along its evolution. Ioun noticed Erathis’ absence and followed her. He was surprised to see such a young planet with the level of life upon it that it contained, and blessed them with lesser levels of knowledge and skill, teaching the them how to grow and apply their own knowledge, then watched to see if they could learn and develop on such a weak planet. Eventually, word of this new world reached throughout the pantheons of the gods, causing Melora to be quite angry with the interference caused by Erathis and Ioun. But when the gods found that the planet was a former weak star molded into a planet, most lost interest, as planets of great power took eons of collecting themselves before being powerful enough to warrant their collective attentions. It was decided, much to Melora’s relief, that this world was less than a waste of time, with no real benefit to the gods. Melora called the planet Purella, as the pantheons had decided to withhold their influence from it, it would be more pure, her world to shape as she saw fit.

But other gods and exarchs sought out the planet with much the same plan of molding it to their liking as well. Maglubiyet infected Purella with his goblin kin. Hruggek was drawn by the complete peace and harmony of the planet and taught the inhabitants to fight and kill. Vecna saw the freshly dead as new tools for his usage and brought about the first undead on Purella. Kelemvor sensed the influx of new souls and made his presence known to ensure the proper disposition of them. The exarch Garagos was the first deity to physically set foot on the planet, claiming himself its supreme lord, gathering millions to his cause. One by one, several gods and exarchs began to come to the young planet, each pushing to make what was originally called a wasted world, their own.

A Nvangi priestess, loyal to the original ways and one of the first daughters of Melora was able, through her intense love and devotion to the goddess, commune directly with her, begging her to come and reclaim her lost world. Infuriated, she appealed to Bahamut, asking him to assist her in reclaiming a world that was thought too insignificant to deal with, but now was being destroyed. Bahamut seeded the world with his children, the metallic dragons, which helped to drive back the encroaching wars and pillaging of her planet. But as Bahamut’s children were gaining the advantage, word reached Tiamat of her rivals’ actions. She too sent her children, the chromatic dragons, into the world with no other purpose than to destroy Bahamut’s creations. She cared not for the planet, only that Bahamut wanted to help it. The influx of the dragonkind only seemed to further exacerbate the situation on Purella, nearly causing Melora to unmake her small world. In a last ditch effort, she appealed directly to Torm, begging him to interfere and make it all stop. And interfere he did, appearing on the planet personally, Bahamut at his side. The fighting stopped nearly immediately. He declared the planet off-limits, and placed the ownership solely to Melora. He forbade the squabbling deities to visit it again, lest they answer to him directly. He also declared that it was to be the inhabitants of Purella to decide their planet’s fate, not the gods. If the people chose to follow the gods, so be it. But the gods would not again set foot on it. They had many other more important and potent worlds to deal with, and they were to no longer waste their energies on Purella. With that declaration, Torm and Bahamut left Purella, as did all the gods and exarchs. Except one. Melora set about repairing her damaged world when she came upon Auril, hiding amongst the frozen areas, preparing to do exactly as Torm had forbade her. Upon finding her, Melora pled with her to leave her planet as Torm had commanded, but she refused. No sooner did the refusal leave her lips did Bahamut and Torm appear, both burning with rage at Auril’s direct disobedience. In a frenzy, Auril attacked them, a surprising and foolish act. Separately, Torm and Bahamut were formidable adversaries, but together, were near invulnerable and powerful beyond imagination. Bahamut blasted Auril with his mighty breath weapon while at the same time Torm struck her with his hammer. The combined attack of the two powerful gods destroyed Auril utterly, shattering her body and sending her energy back to into the pantheon. Kelemvor appeared, as the death of a god would no doubt catch his attention, and proceeded to gather her pieces for ‘proper disposal.’ The exarch Hoar witnessed Auril’s destruction, claimed a piece of her body for his own, and disappeared before his presence was made known.

The war ended, the other gods removed, Melora set about her world. Throughout the millennia, other deities would visit her to see her progress, but only with her permission. But as was apt to happen, another war amongst the gods over another, much more prosperous planet erupted, calling her away yet again. The war rages on to the present day, Melora unable to visit her world since it began.

For the most part, the inhabitants of Purella had forgotten about the war. It had no name, no mention was made of it in archives or drawings. It was almost like a bad dream whose memory faded as time moved on. However, mention of those involved was left on Purella, Ioun’s last gift of knowledge to them. Each deity gained followers, some more than others. The inhabitants of Purella began to grow and flourish, their knowledge grew, and in some cases, worship of the deities waned. The gods became more symbolic over time than beings to be worshiped, adorning anything from buildings to sandals. Until the discovery of magic.

An elf named Magi discovered magic as she sat in meditation to calm her mind after a particularly stressful run-in with a band of humans that threatened her lands. During her trance, she saw images of creatures releasing powerful energies from their bodies, some destructive, some creative. Two names began to form in her mind and she set her concentration to focusing on them, attempting to interpret them. She then spoke the names, Corellon and Mielikki. Magi was instantly infused with power, her body covered in a white and green aura, her feet hovering inches above the ground. The elves cowered in fear, unsure of this new being that floated in their midst. Magi’s body returned to normal as her feet touched the ground. As she opened her eyes, a gasp went through her kin that had surrounded her. They had become silver, rather than the green they had been. She began to tell them of great power that had been blessed upon her by powerful beings, power that could release them from the hold the humans had over them. But it was a great power that had to be kept secret from their enemies, lest they themselves become victims. She began to teach the elves how to wield this power, instructing them to commune with Corellon and Mielikki to guide and empower them. And thus the primal and arcane arts entered the world.

But this secret was not kept within the elves. It was passed to the humans by a disgruntled elf that had been expelled from the elven lands for his desire to use this new-found power to bring to life his wife, who had been killed by a poisonous serpent. The elf, Rafis, brought his knowledge to the humans and any others that would pay him to learn. Rafis sought to use this new wealth to march upon his own people with these humans, a feeling welling up inside him he had not felt before. Revenge. But the humans had no desire to fight his personal battle, and instead set about studying and analyzing this new power. Enraged, Rafis disappeared and was never seen again.

Throughout the years, the use of magic became common place. Once people learned that communing with the deities could amplify their power, temples and areas up worship sprung up throughout Ream. Those that could not master magic, or chose not to, learned they could increase their physical prowess by worshiping certain gods as well. Others simply gave homage to the gods believing it brought them luck, or were just unwilling to anger them. Still, there were those that chose to worship none at all. As only the names of those gods that were involved in the battle over Purella was passed down, no other gods have been acknowledged.

The following deities are followed on Purella:

Torm – greater god, LG; justice and protection.
Bahamut – god, G; justice and strength; vassal to Torm
Melora – goddess, G; life, sea, wilderness; called “The Mother”
Avandra – goddess, G; change, freedom, luck, trade, travel, adventure, frontier
Ioun – god, U; fate, knowledge, skill
Erathis – goddess, U; civilization, creation, invention
Mielikki – goddess, G; freedom, wilderness, nature; druids’ “Reverent Mother”
Corellon – greater god, U; arcana, skill, wilderness; did not participate in the war
Milil – exarch, G; the arts
Hoar – exarch, E; retribution; the Doombringer
Hruggek – exarch, E; violence, combat, ambush
Maglubiyet – exarch, E; goblins and hobgoblins; the High Chieftain
Tiamat – goddess, E; strife, vengeance, wealth, greed, envy
Vecna – god, E; undead, secrets
Garagos – exarch, CE; war
Gruumsh – greater god, CE; destruction, strength; followers do not take prisoners
Kelemvor – greater god, U; death, fate, justice
Kol Karran – god, U; civilization, skill, trickery, commerce, wealth
Kord – god, U; storms, strength, war; Lord of Battle
Dol Dorn – god, U; skill, strength, war, courage, duty, physical prowess


One Last Adventure.... DaminKendrick